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CSS 422 Week 2 Assignment 1 Individual: Design Patterns Prepare a 2-3 page paper comparing and contrasting five of the design patterns listed here or discussed in Class. Choose any five from the list. Adapter - helps to reuse an object or method by adapting its interface to a more common one Controller - controls client access and manages every request Data Access Object (DAO) - encapsulates access to data, hiding its complexity from users Dispatcher - controls client access and re-directs or dispatches client requests to the proper party that can be located on the same or a different tier Façade - hides a functional complexity; DAO can be considered a specialized Façade Factory Method - creates a family of related objects instantiated by subclasses Abstract Factory Method - creates a family of families (adds a dimension to the Factory Method) Model - logically represents (models) system states and functions Observer - provides a mechanism (implementing an interface or abstract class) for event notification Proxy - provides access to a remote target via an intermediate object View - takes responsibility for the presentation layer Model-View-Controller (MVC) - separates business and presentation logic into three components named by design patterns listed above (this is an example of an architectural design pattern) Computer Science Assignment Help, Computer Science Homework help, Computer Science Study Help, Computer Science Course Help
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CSS 422 Week 2 Assignment 1
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